// 1 sprites generated with spritemate on 20-1-2019 18:46:41 // Byte 64 of each sprite contains multicolor (high nibble) & color (low nibble) information LDA #$08 // sprite multicolor 1 STA $D025 LDA #$06 // sprite multicolor 2 STA $D026 // sprite 1 / singlecolor / color: $07 sprite_1: .byte $00,$00,$00,$00,$1f,$c0,$00,$1f .byte $c0,$00,$3f,$80,$00,$3f,$00,$00 .byte $7e,$00,$00,$7c,$00,$00,$f8,$00 .byte $00,$3f,$00,$00,$3e,$00,$00,$7c .byte $00,$00,$78,$00,$00,$f0,$00,$00 .byte $e0,$00,$01,$c0,$00,$01,$80,$00 .byte $03,$00,$00,$02,$00,$00,$04,$00 .byte $00,$00,$00,$00,$00,$00,$00,$07