/* $Id: game_industrytype.hpp.sq 24513 2012-09-08 12:14:00Z frosch $ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "../script_industrytype.hpp"
#include "../template/template_industrytype.hpp.sq"


template <> const char *GetClassName<ScriptIndustryType, ST_GS>() { return "GSIndustryType"; }

void SQGSIndustryType_Register(Squirrel *engine)
{
	DefSQClass<ScriptIndustryType, ST_GS> SQGSIndustryType("GSIndustryType");
	SQGSIndustryType.PreRegister(engine);
	SQGSIndustryType.AddConstructor<void (ScriptIndustryType::*)(), 1>(engine, "x");

	SQGSIndustryType.DefSQConst(engine, ScriptIndustryType::INDUSTRYTYPE_UNKNOWN, "INDUSTRYTYPE_UNKNOWN");
	SQGSIndustryType.DefSQConst(engine, ScriptIndustryType::INDUSTRYTYPE_TOWN,    "INDUSTRYTYPE_TOWN");

	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::IsValidIndustryType,   "IsValidIndustryType",   2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::GetName,               "GetName",               2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::GetProducedCargo,      "GetProducedCargo",      2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::GetAcceptedCargo,      "GetAcceptedCargo",      2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::IsRawIndustry,         "IsRawIndustry",         2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::IsProcessingIndustry,  "IsProcessingIndustry",  2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::ProductionCanIncrease, "ProductionCanIncrease", 2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::GetConstructionCost,   "GetConstructionCost",   2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::CanBuildIndustry,      "CanBuildIndustry",      2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::CanProspectIndustry,   "CanProspectIndustry",   2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::BuildIndustry,         "BuildIndustry",         3, ".ii");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::ProspectIndustry,      "ProspectIndustry",      2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::IsBuiltOnWater,        "IsBuiltOnWater",        2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::HasHeliport,           "HasHeliport",           2, ".i");
	SQGSIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::HasDock,               "HasDock",               2, ".i");

	SQGSIndustryType.PostRegister(engine);
}
